Book Image

Android Studio 3.5 Development Essentials - Java Edition

By : Neil Smyth
Book Image

Android Studio 3.5 Development Essentials - Java Edition

By: Neil Smyth

Overview of this book

Android applications have become an important part of our daily lives and lots of effort goes into developing an Android application. This book will help you to build you own Android applications using Java. Android Studio 3.5 Development Essentials – Java Edition first teaches you to install Android development and test environment on different operating systems. Next, you will create an Android app and a virtual device in Android Studio, and install an Android application on emulator. You will test apps on physical Android devices, then study Android Studio code editor and constraint layout, Android architecture, the anatomy of an Android app, and Android activity state changes. The book then covers advanced topics such as views and widgets implementation, multi-window support integration, and biometric authentication, and finally, you will learn to upload your app to Google Play console and handle the build process with Gradle. By the end of this book, you will have gained enough knowledge to develop powerful Android applications using Java.
Table of Contents (86 chapters)
86
Index

53.10 Summary

Implicit intents provide a mechanism by which one activity can request the service of another, simply by specifying an action type and, optionally, the data on which that action is to be performed. In order to be eligible as a target candidate for an implicit intent, however, an activity must be configured to extract the appropriate data from the inbound intent object and be included in a correctly configured manifest file, including appropriate permissions and intent filters. When more than one matching activity for an implicit intent is found during an intent resolution search, the user is prompted to make a choice as to which to use.

Within this chapter an example was created to demonstrate both the issuing of an implicit intent, and the creation of an example activity capable of handling such an intent.