Book Image

Android Studio 3.5 Development Essentials - Java Edition

By : Neil Smyth
Book Image

Android Studio 3.5 Development Essentials - Java Edition

By: Neil Smyth

Overview of this book

Android applications have become an important part of our daily lives and lots of effort goes into developing an Android application. This book will help you to build you own Android applications using Java. Android Studio 3.5 Development Essentials – Java Edition first teaches you to install Android development and test environment on different operating systems. Next, you will create an Android app and a virtual device in Android Studio, and install an Android application on emulator. You will test apps on physical Android devices, then study Android Studio code editor and constraint layout, Android architecture, the anatomy of an Android app, and Android activity state changes. The book then covers advanced topics such as views and widgets implementation, multi-window support integration, and biometric authentication, and finally, you will learn to upload your app to Google Play console and handle the build process with Gradle. By the end of this book, you will have gained enough knowledge to develop powerful Android applications using Java.
Table of Contents (86 chapters)
86
Index

17.4 Configuring Widget Dimensions

Controlling the dimensions of a widget is a key element of the user interface design process. The ConstraintLayout provides three options which can be set on individual widgets to manage sizing behavior. These settings are configured individually for height and width dimensions:

Fixed – The widget is fixed to specified dimensions.

Match Constraint –Allows the widget to be resized by the layout engine to satisfy the prevailing constraints. Also referred to as the AnySize or MATCH_CONSTRAINT option.

Wrap Content – The size of the widget is dictated by the content it contains (i.e. text or graphics).