Book Image

Android Studio 3.5 Development Essentials - Java Edition

By : Neil Smyth
Book Image

Android Studio 3.5 Development Essentials - Java Edition

By: Neil Smyth

Overview of this book

Android applications have become an important part of our daily lives and lots of effort goes into developing an Android application. This book will help you to build you own Android applications using Java. Android Studio 3.5 Development Essentials – Java Edition first teaches you to install Android development and test environment on different operating systems. Next, you will create an Android app and a virtual device in Android Studio, and install an Android application on emulator. You will test apps on physical Android devices, then study Android Studio code editor and constraint layout, Android architecture, the anatomy of an Android app, and Android activity state changes. The book then covers advanced topics such as views and widgets implementation, multi-window support integration, and biometric authentication, and finally, you will learn to upload your app to Google Play console and handle the build process with Gradle. By the end of this book, you will have gained enough knowledge to develop powerful Android applications using Java.
Table of Contents (86 chapters)
86
Index

77.7 Drawing the Content on the Page Canvas

We have now reached the point where some code needs to be written to draw the content on the pages so that they are ready for printing. The content that gets drawn is completely application specific and limited only by what can be achieved using the Android Canvas class. For the purposes of this example, however, some simple text and graphics will be drawn on the canvas.

The onWrite() method has been designed to call a method named drawPage() which takes as arguments the PdfDocument.Page object representing the current page and an integer representing the page number. Within the MainActivity.java file this method should now be implemented as follows:

package com.ebookfrenzy.customprint;

.

.

import android.graphics.Canvas;

import android.graphics.Color;

import android.graphics.Paint;

 

public class MainActivity extends AppCompatActivity {

.

.

       public class MyPrintDocumentAdapter...