Book Image

Android Studio 3.5 Development Essentials - Java Edition

By : Neil Smyth
Book Image

Android Studio 3.5 Development Essentials - Java Edition

By: Neil Smyth

Overview of this book

Android applications have become an important part of our daily lives and lots of effort goes into developing an Android application. This book will help you to build you own Android applications using Java. Android Studio 3.5 Development Essentials – Java Edition first teaches you to install Android development and test environment on different operating systems. Next, you will create an Android app and a virtual device in Android Studio, and install an Android application on emulator. You will test apps on physical Android devices, then study Android Studio code editor and constraint layout, Android architecture, the anatomy of an Android app, and Android activity state changes. The book then covers advanced topics such as views and widgets implementation, multi-window support integration, and biometric authentication, and finally, you will learn to upload your app to Google Play console and handle the build process with Gradle. By the end of this book, you will have gained enough knowledge to develop powerful Android applications using Java.
Table of Contents (86 chapters)
86
Index

81.5 Designing the User Interface

In the interests of keeping the example as simple as possible, the only visual element within the user interface will be a Button view. Locate and select the activity_main.xml layout resource file to load it into the Layout Editor tool.

Delete the sample TextView object, drag and drop a Button object from the Common category of the palette and position it in the center of the layout canvas. Using the Attributes tool window, change the text property on the button to “Authenticate” and extract the string to a resource. Finally, configure the onClick property to call a method named authenticateUser.

On completion of the above steps the layout should match that shown in Figure 81-2:

Figure 81-2