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Book Overview & Buying
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Table Of Contents
Scratch 2.0 Beginner's Guide: Second Edition
By :
Scratch 2.0 Beginner's Guide: Second Edition
By:
Overview of this book
The book uses step-by-step instructions along with full code listings for each exercise. After each exercise, the author pauses to reflect, explain, and offer insights before building on the project. The author approaches the content with the belief that we are all teachers and that you are reading this book not only because you want to learn, but because you want to share your knowledge with others. Motivated students can pick up this book and teach themselves how to program because the book takes a simple, strategic, and structured approach to learning Scratch. Parents can grasp the fundamentals so that they can guide their children through introductory Scratch programming exercises. It’s perfect for homeschool families. Teachers of all disciplines from computer science to English can quickly get up to speed with Scratch and adapt the projects for use in the classroom.
Table of Contents (13 chapters)
Preface
1. Welcome to Scratch 2.0
2. A Quick Start Guide to Scratch
3. Creating an Animated Birthday Card
4. Creating a Scratch Story Book
5. Creating a Multimedia Slideshow
6. Making an Arcade Game – Breakout (Part I)
7. Programming a Challenging Gameplay – Breakout (Part II)
8. Chatting with a Fortune Teller
9. Turning Geometric Patterns into Art Using the Pen Tool
A. Connecting a PicoBoard to Scratch 1.4
B. Pop Quiz Answers
Index