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  • Book Overview & Buying Scratch 2.0 Beginner's Guide: Second Edition
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Scratch 2.0 Beginner's Guide: Second Edition

Scratch 2.0 Beginner's Guide: Second Edition

By : Badger
4.3 (4)
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Scratch 2.0 Beginner's Guide: Second Edition

Scratch 2.0 Beginner's Guide: Second Edition

4.3 (4)
By: Badger

Overview of this book

The book uses step-by-step instructions along with full code listings for each exercise. After each exercise, the author pauses to reflect, explain, and offer insights before building on the project. The author approaches the content with the belief that we are all teachers and that you are reading this book not only because you want to learn, but because you want to share your knowledge with others. Motivated students can pick up this book and teach themselves how to program because the book takes a simple, strategic, and structured approach to learning Scratch. Parents can grasp the fundamentals so that they can guide their children through introductory Scratch programming exercises. It’s perfect for homeschool families. Teachers of all disciplines from computer science to English can quickly get up to speed with Scratch and adapt the projects for use in the classroom.
Table of Contents (13 chapters)
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12
Index

Summary

Whether it's the simple elegance of a square rotating 18 times in 20 degree increments or animated string art, there is a lot to be fascinated by in this chapter. What's more, you could spend hours exploring these patterns one angle at a time. While not every project has a need for drawings, adding a strategic drawing to help with level transitions or as an indicator that something happened can add a nice design touch.

The color sprite and app we created in this chapter should go into your backpack so that they are available for use in all your Scratch projects. You never know when you need to find a specific color. Likewise, the custom blocks we created for our home and shapes projects would be nice additions to your backpack.

In the next chapter, we'll explore our physical world by adding the PicoBoard, our webcam, and our computers' built-in microphone to our Scratch projects. We'll capture environmental effects that we can use to control our projects or...

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83
Tech Concepts
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Programming languages
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Scratch 2.0 Beginner's Guide: Second Edition
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