In this chapter, we covered a lot of ground and got a quick introduction to creating our first project in Scratch. We focused on moving the sprite around the stage. We made the cat travel across the stage continuously using a forever loop while the dog chased its tail. We learned that sprites can have multiple costumes, and when we create a script to access those costumes, we can animate the sprite's behavior.
In the next chapter, we will animate a birthday card, and in the process, we will learn to use Scratch's built-in paint editor. We'll also apply graphical effects and continue to work with events to ensure we get the time of our animations just right.