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  • Book Overview & Buying Go Programming Blueprints
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Go Programming Blueprints

Go Programming Blueprints

By : Mat Ryer
4.1 (10)
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Go Programming Blueprints

Go Programming Blueprints

4.1 (10)
By: Mat Ryer

Overview of this book

Intended for seasoned Go programmers who want to put their expertise in Go to use to solve big, real-world, modern problems. With a basic understanding of channels and goroutines, you will hone your skills to build tools and programs that are quick and simple. You need not be an expert in distributed systems or technologies in order to deliver solutions capable of great scale. It is assumed that you are familiar with the basic concepts of Go.
Table of Contents (11 chapters)
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10
Index

Avatars from the authentication server


It turns out that most authentication servers already have images for their users, and they make them available through the protected user resource that we already know how to access in order to get our users' names. To use this avatar picture, we need to get the URL from the provider, store it in the cookie for our user, and send it through a web socket so that every client can render the picture alongside the corresponding message.

Getting the avatar URL

The schema for user or profile resources is not part of the OAuth2 spec, which means that each provider is responsible for deciding how to represent that data. Indeed, providers do things differently, for example, the avatar URL in a GitHub user resource is stored in a field called avatar_url, whereas in Google, the same field is called picture. Facebook goes even further by nesting the avatar URL value in a url field inside an object called picture. Luckily, Gomniauth abstracts this for us; its GetUser...

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83
Tech Concepts
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Programming languages
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Go Programming Blueprints
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