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  • Book Overview & Buying Go Programming Blueprints
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Go Programming Blueprints

Go Programming Blueprints

By : Mat Ryer
4.1 (10)
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Go Programming Blueprints

Go Programming Blueprints

4.1 (10)
By: Mat Ryer

Overview of this book

Intended for seasoned Go programmers who want to put their expertise in Go to use to solve big, real-world, modern problems. With a basic understanding of channels and goroutines, you will hone your skills to build tools and programs that are quick and simple. You need not be an expert in distributed systems or technologies in order to deliver solutions capable of great scale. It is assumed that you are familiar with the basic concepts of Go.
Table of Contents (11 chapters)
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10
Index

Five simple programs

In this chapter, we will build five small programs that we will combine together at the end. The key features of the programs are as follows:

  • Sprinkle: This program will add some web-friendly sprinkle words to increase the chances of finding available domain names
  • Domainify: This program will ensure words are acceptable for a domain name by removing unacceptable characters and replacing spaces with hyphens and adding an appropriate top-level domain (such as .com and .net) to the end
  • Coolify: This program will make a boring old normal word into Web 2.0 by fiddling around with vowels
  • Synonyms: This program will use a third-party API to find synonyms
  • Available: This program will check to see whether the domain is available or not using an appropriate WHOIS server

Five programs might seem like a lot for one chapter, but don't forget how small entire programs can be in Go.

Sprinkle

Our first program augments incoming words with some sugar terms in order to improve the odds...

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Go Programming Blueprints
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