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  • Book Overview & Buying Go Programming Blueprints
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Go Programming Blueprints

Go Programming Blueprints

By : Mat Ryer
4.1 (10)
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Go Programming Blueprints

Go Programming Blueprints

4.1 (10)
By: Mat Ryer

Overview of this book

Intended for seasoned Go programmers who want to put their expertise in Go to use to solve big, real-world, modern problems. With a basic understanding of channels and goroutines, you will hone your skills to build tools and programs that are quick and simple. You need not be an expert in distributed systems or technologies in order to deliver solutions capable of great scale. It is assumed that you are familiar with the basic concepts of Go.
Table of Contents (11 chapters)
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10
Index

A web client that consumes the API


We are going to put together an ultra-simple web client that consumes the capabilities and data exposed through our API, allowing users to interact with the polling system we built in the previous chapter and earlier in this chapter. Our client will be made up of three web pages:

  • An index.html page that shows all the polls

  • A view.html page that shows the results of a specific poll

  • A new.html page that allows users to create new polls

Create a new folder called web alongside the api folder, and add the following content to the main.go file:

package main
import (
  "flag"
  "log"
  "net/http"
)
func main() {
  var addr = flag.String("addr", ":8081", "website address")
  flag.Parse()
  mux := http.NewServeMux()
  mux.Handle("/", http.StripPrefix("/", 
    http.FileServer(http.Dir("public"))))
  log.Println("Serving website at:", *addr)
  http.ListenAndServe(*addr, mux)
}

These few lines of Go code really highlight the beauty of the language and the Go standard library...

CONTINUE READING
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