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  • Book Overview & Buying Go Programming Blueprints
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Go Programming Blueprints

Go Programming Blueprints

By : Mat Ryer
4.1 (10)
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Go Programming Blueprints

Go Programming Blueprints

4.1 (10)
By: Mat Ryer

Overview of this book

Intended for seasoned Go programmers who want to put their expertise in Go to use to solve big, real-world, modern problems. With a basic understanding of channels and goroutines, you will hone your skills to build tools and programs that are quick and simple. You need not be an expert in distributed systems or technologies in order to deliver solutions capable of great scale. It is assumed that you are familiar with the basic concepts of Go.
Table of Contents (11 chapters)
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10
Index

Generating random recommendations


In order to obtain the places from which our code will randomly build up recommendations, we need to query the Google Places API. In the meander folder, add the following query.go file:

package meander
type Place struct {
  *googleGeometry `json:"geometry"`
  Name            string         `json:"name"`
  Icon            string         `json:"icon"`
  Photos          []*googlePhoto `json:"photos"`
  Vicinity        string         `json:"vicinity"`
}
type googleResponse struct {
  Results []*Place `json:"results"`
}
type googleGeometry struct {
  *googleLocation `json:"location"`
}
type googleLocation struct {
  Lat float64 `json:"lat"`
  Lng float64 `json:"lng"`
}
type googlePhoto struct {
  PhotoRef string `json:"photo_reference"`
  URL      string `json:"url"`
}

This code defines the structures we will need to parse the JSON response from the Google Places API into usable objects.

Tip

Head over to the Google Places API documentation for an example of the response...

CONTINUE READING
83
Tech Concepts
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Programming languages
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Go Programming Blueprints
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