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  • Book Overview & Buying Mastering Qt 5
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Mastering Qt 5

Mastering Qt 5

By : Guillaume Lazar, Robin Penea
3.2 (10)
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Mastering Qt 5

Mastering Qt 5

3.2 (10)
By: Guillaume Lazar, Robin Penea

Overview of this book

Qt 5.7 is an application development framework that provides a great user experience and develops full-capability applications with Qt Widgets, QML, and even Qt 3D. This book will address challenges in successfully developing cross-platform applications with the Qt framework. Cross-platform development needs a well-organized project. Using this book, you will have a better understanding of the Qt framework and the tools to resolve serious issues such as linking, debugging, and multithreading. Your journey will start with the new Qt 5 features. Then you will explore different platforms and learn to tame them. Every chapter along the way is a logical step that you must take to master Qt. The journey will end in an application that has been tested and is ready to be shipped.
Table of Contents (15 chapters)
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Summary


IPC is a fundamental mechanism in computer science. In this chapter, you learned the various techniques offered by Qt to do IPC and how to create an application that uses sockets to interact, send, and receive commands. You took the original mandelbrot-threadpool application to the next level by enabling it to generate pictures on a cluster of machines.

Adding IPC on top of a multi-threaded application brings some issues. You have many more possible bottlenecks, chances of leaking memory, and have an inefficient calculation. Qt provides multiple mechanisms to do IPC. In Qt 5.7, the addition of transactions makes the serialization/deserialization part much easier.

In the next chapter, you will discover the Qt Multimedia framework and how to save and load an C++ object from a file. The project example will be a virtual drum machine. You will be able to save and load your tracks.

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Mastering Qt 5
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