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Table Of Contents
Mastering Qt 5
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As usual, before diving into the code, let's study the structure of the project. The aim of the project is to be able to:
To play a sound, we will lay out four big buttons that will play a specific drum sound upon click (or a keyboard event): a kick, a snare, a hi-hat, and a cymbal crash. These sounds will be .wav files loaded by the application. The user will be able to record his sequence of sounds and replay it.
For the serialization part, we do not only want to save the track to a single file format, we would rather do three:
Not only is it more fun to cover three formats, but it also gives us the opportunity to understand the advantages and limitations of each one, and how it fits within the Qt framework. The architecture we are going to implement will try to be flexible...