Book Image

Perl 6 Deep Dive

By : Andrew Shitov
Book Image

Perl 6 Deep Dive

By: Andrew Shitov

Overview of this book

Perl is a family of high-level, general-purpose, interpreted, dynamic programming languages consisting of Perl 5 and Perl 6. Perl 6 helps developers write concise and declarative code that is easy to maintain. This book is an end-to-end guide that will help non-Perl developers get to grips with the language and use it to solve real-world problems. Beginning with a brief introduction to Perl 6, the first module in the book will teach you how to write and execute basic programs. The second module delves into language constructs, where you will learn about the built-in data types, variables, operators, modules, subroutines, and so on available in Perl 6. Here the book also delves deeply into data manipulation (for example, strings and text files) and you will learn how to create safe and correct Perl 6 modules. You will learn to create software in Perl by following the Object Oriented Paradigm. The final module explains in detail the incredible concurrency support provided by Perl 6. Here you will also learn about regexes, functional programming, and reactive programming in Perl 6. By the end of the book, with the help of a number of examples that you can follow and immediately run, modify, and use in practice, you will be fully conversant with the benefits of Perl 6.
Table of Contents (15 chapters)

Collecting data with gather and take

Preparing data lists can be very expressively organized with a pair of keywords in Perl 6—gather and take. The easiest way to understand how that works is by taking a look at the following example:

my @data = gather {
take 'a';
take 'b';
}

say @data;

The block of code after the gather keyword returns a sequence that is saved in the @data array. The elements of the sequence are provided by the take keywords. So, there will be two elements in @data, as you can see here:

[a b]

Let's consider a bigger example. It contains a two-dimensional matrix of integer numbers and a list of instructions. The instructions are the four directions—left, right, up, and down, and a command— take-it. You should start at the center of the matrix, then move the current position according to the instructions, and pick...