Book Image

Perl 6 Deep Dive

By : Andrew Shitov
Book Image

Perl 6 Deep Dive

By: Andrew Shitov

Overview of this book

Perl is a family of high-level, general-purpose, interpreted, dynamic programming languages consisting of Perl 5 and Perl 6. Perl 6 helps developers write concise and declarative code that is easy to maintain. This book is an end-to-end guide that will help non-Perl developers get to grips with the language and use it to solve real-world problems. Beginning with a brief introduction to Perl 6, the first module in the book will teach you how to write and execute basic programs. The second module delves into language constructs, where you will learn about the built-in data types, variables, operators, modules, subroutines, and so on available in Perl 6. Here the book also delves deeply into data manipulation (for example, strings and text files) and you will learn how to create safe and correct Perl 6 modules. You will learn to create software in Perl by following the Object Oriented Paradigm. The final module explains in detail the incredible concurrency support provided by Perl 6. Here you will also learn about regexes, functional programming, and reactive programming in Perl 6. By the end of the book, with the help of a number of examples that you can follow and immediately run, modify, and use in practice, you will be fully conversant with the benefits of Perl 6.
Table of Contents (15 chapters)

Appending objects and classes using roles

Roles are another mechanism in modern OOP. A role is like an external part of the class, which is appended to an existing object or a class, providing some extra attributes and methods. Roles are very close to interfaces in some programming languages.

Let us take a house and make it a floating house. For simplicity, the House class has only one attribute, the area of the house. The Floating role has an attribute that keeps the weight of the floating house and the method that returns a Boolean value if the house is too heavy and is sinking:

class House {
has $.area is rw;
}

role Floating {
has $.weight is rw;

method is_sinking() {
return $!weight > 500 * $.area;
}
}

Syntactically, the only difference in creating a role is the keyword role in place of the class keyword.

From now on, there are two ways of applying a role...