In our day-to-day life, we deal with a number of different objects. Some of these objects talk to us, some move on the road, and some fly in the sky. We naturally observe everything about the characteristics and behaviors of these objects. As an example, let's think about an object with the following properties: it has a couple of doors, four wheels, one steering wheel, brakes, gears, and an engine, it moves on the road, stops when the brakes are applied, and turns left or right when the steering wheel moves. Based on these attributes and behaviors, we can carry out a classification of this object – it belongs to a class called Car. In programming, the technique to design and build an application by focusing on objects that interact with each other is known as object-oriented programming. In the object-oriented paradigm, class and object...
Hands-On Object-Oriented Programming with Kotlin
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Hands-On Object-Oriented Programming with Kotlin
By:
Overview of this book
Kotlin is an object-oriented programming language. The book is based on the latest version of Kotlin. The book provides you with a thorough understanding of programming concepts, object-oriented programming techniques, and design patterns. It includes numerous examples, explanation of concepts and keynotes. Where possible, examples and programming exercises are included.
The main purpose of the book is to provide a comprehensive coverage of Kotlin features such as classes, data classes, and inheritance. It also provides a good understanding of design pattern and how Kotlin syntax works with object-oriented techniques. You will also gain familiarity with syntax in this book by writing labeled for loop and when as an expression. An introduction to the advanced concepts such as sealed classes and package level functions and coroutines is provided and we will also learn how these concepts can make the software development easy. Supported libraries for serialization, regular expression and testing are also covered in this book. By the end of the book, you would have learnt building robust and maintainable software with object oriented design patterns in Kotlin.
Table of Contents (14 chapters)
Preface
Free Chapter
Getting Started with Kotlin
Introduction to Object-Oriented Programming
The Four Pillars of Object-Oriented Programming
Classes - Advanced Concepts
Data Collection, Iterators, and Filters
Object-Oriented Patterns in Kotlin
Coroutines - a Lightweight Thread?
Interoperability
Regular Expression and Serialization in Kotlin
Exception Handling
Testing in Object-Oriented Programming with Kotlin
Assessments
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Customer Reviews