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Hands-On Software Architecture with Java

Hands-On Software Architecture with Java

By : Giuseppe Bonocore
4.6 (7)
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Hands-On Software Architecture with Java

Hands-On Software Architecture with Java

4.6 (7)
By: Giuseppe Bonocore

Overview of this book

Well-written software architecture is the core of an efficient and scalable enterprise application. Java, the most widespread technology in current enterprises, provides complete toolkits to support the implementation of a well-designed architecture. This book starts with the fundamentals of architecture and takes you through the basic components of application architecture. You'll cover the different types of software architectural patterns and application integration patterns and learn about their most widespread implementation in Java. You'll then explore cloud-native architectures and best practices for enhancing existing applications to better suit a cloud-enabled world. Later, the book highlights some cross-cutting concerns and the importance of monitoring and tracing for planning the evolution of the software, foreseeing predictable maintenance, and troubleshooting. The book concludes with an analysis of the current status of software architectures in Java programming and offers insights into transforming your architecture to reduce technical debt. By the end of this software architecture book, you'll have acquired some of the most valuable and in-demand software architect skills to progress in your career.
Table of Contents (20 chapters)
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1
Section 1: Fundamentals of Software Architectures
7
Section 2: Software Architecture Patterns
14
Section 3: Architectural Context

Introducing requirements engineering

From a purely metaphorical perspective, if an algorithm is similar to a food recipe, a software requirement is the order we place at a restaurant. But the similarity probably ends here. When we order our food, we pick a specific dish from a discrete list of options, possibly with some small amount of fine tuning.

Also, continuing with our example, the software requirement has a longer and more complex life cycle (think about the testing and evolution of the requirement itself), while the food order is very well timeboxed: the customer places the order and receives the food. In the worst case, the customer will dislike the food received (like a user acceptance test going wrong), but it's unusual to evolve or change the order. Otherwise, everything is okay when the customer is happy and the cook has done a great job (at least for that particular customer). Once again, unlike the software requirement life cycle, you will likely end up with...

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Hands-On Software Architecture with Java
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