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Hands-On Software Architecture with Java

Hands-On Software Architecture with Java

By : Giuseppe Bonocore
4.6 (7)
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Hands-On Software Architecture with Java

Hands-On Software Architecture with Java

4.6 (7)
By: Giuseppe Bonocore

Overview of this book

Well-written software architecture is the core of an efficient and scalable enterprise application. Java, the most widespread technology in current enterprises, provides complete toolkits to support the implementation of a well-designed architecture. This book starts with the fundamentals of architecture and takes you through the basic components of application architecture. You'll cover the different types of software architectural patterns and application integration patterns and learn about their most widespread implementation in Java. You'll then explore cloud-native architectures and best practices for enhancing existing applications to better suit a cloud-enabled world. Later, the book highlights some cross-cutting concerns and the importance of monitoring and tracing for planning the evolution of the software, foreseeing predictable maintenance, and troubleshooting. The book concludes with an analysis of the current status of software architectures in Java programming and offers insights into transforming your architecture to reduce technical debt. By the end of this software architecture book, you'll have acquired some of the most valuable and in-demand software architect skills to progress in your career.
Table of Contents (20 chapters)
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1
Section 1: Fundamentals of Software Architectures
7
Section 2: Software Architecture Patterns
14
Section 3: Architectural Context

Chapter 5: Exploring the Most Common Development Models

In this chapter, we will position some of the notions we have discussed so far into a more complete picture. We are going to elaborate on the most common development models. We've already seen the importance of designing proper architectures, how to collect requirements, and how to translate the architectural ideas into code solutions that answer those requirements.

The software development models that we will see in this chapter revolve around all of those aspects (and some more), arranging them in proper and tested ways, to achieve different results or emphasize certain areas.

In this chapter, we will cover the following topics:

  • Learning about Code and Fix
  • Glancing at the Waterfall model
  • Understanding the Agile methodology
  • Introducing Lean software development
  • Exploring Scrum
  • Learning about other Agile practices
  • Understanding DevOps and its siblings

When discussing development...

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