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Fundamentals for Self-Taught Programmers

Fundamentals for Self-Taught Programmers

By : Greenaway
5 (8)
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Fundamentals for Self-Taught Programmers

Fundamentals for Self-Taught Programmers

5 (8)
By: Greenaway

Overview of this book

Software engineering is a set of techniques, including programming, within the computer science discipline associated with the development of software products. This practical guide to software engineering will enable aspiring and new developers to satisfy their curiosity about the industry and become ready to learn more about the basics before beginning to explore programming languages, along with helping junior and upcoming developers to effectively apply their knowledge in the field. The book begins by providing you with a comprehensive introduction to software engineering, helping you gain a clear, holistic understanding of its various sub-fields. As you advance, you’ll get to grips with the fundamentals of software engineering, such as flow control, data structures and algorithms. The book also introduces you to C# and guides you in writing your first program. The concluding chapters will cover case studies, including people working in the industry in different engineering roles, as well as interview tips and tricks and coding best practices. By the end of this programming book, you'll have gained practical knowledge of the implementation and associated methodologies in programming that will have you up and running and productive in no time.
Table of Contents (20 chapters)
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1
Part 1: Software Engineering Basics
5
Part 2: Introduction to Programming
13
Part 3: Software Engineering – the Profession

Summary

In this chapter, you learned about and tried out some of the many tools that a software engineer will use to create software, which will be contained within their development environment. The most common tools you learned about are the operating system, which is where all the software and tools are installed, the browser for information and tasks, and a key tool for web development, the code editor, for editing and running code. We also learned about the software runtime and SDK needed to run and build software on a platform, the command line for computer operation, and source control to maintain versions of software.

You then tried some of these tools yourself with .NET by installing the runtime and SDK, installing a code editor, and making and running a console application in the command line. You then continued working on it in Visual Studio Code. Again, congratulations on your first hands-on step into software development. Now that you have a basic development environment...

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Tech Concepts
36
Programming languages
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Fundamentals for Self-Taught Programmers
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