Book Image

Clean Android Architecture

By : Alexandru Dumbravan
Book Image

Clean Android Architecture

By: Alexandru Dumbravan

Overview of this book

As an application’s code base increases, it becomes harder for developers to maintain existing features and introduce new ones. In this clean architecture book, you'll learn to identify when and how this problem emerges and how to structure your code to overcome it. The book starts by explaining clean architecture principles and Android architecture components and then explores the tools, frameworks, and libraries involved. You’ll learn how to structure your application in the data and domain layers, the technologies that go in each layer, and the role that each layer plays in keeping your application clean. You’ll understand how to arrange the code into these two layers and the components involved in assembling them. Finally, you'll cover the presentation layer and the patterns that can be applied to have a decoupled and testable code base. By the end of this architecture book, you'll be able to build an application following clean architecture principles and have the knowledge you need to maintain and test the application easily.
Table of Contents (15 chapters)
1
Part 1 – Introduction
6
Part 2 – Domain and Data Layers
10
Part 3 – Presentation Layer

Technical requirements

For this chapter, you will need Android Studio Arctic Fox 2020.3.1 Patch 3.

The following are the hardware requirements for this chapter:

  • Windows:
    • 64-bit Microsoft® Windows® 8/10
    • x86_64 CPU architecture; 2nd generation Intel Core or newer, or an AMD CPU with support for a Windows Hypervisor
    • 8 GB of RAM or more
    • 8 GB of available disk space minimum (IDE + Android SDK + Android Emulator)
    • 1,280 x 800 minimum screen resolution
  • Mac:
    • macOS® 10.14 (Mojave) or higher
    • ARM-based chips, or 2nd generation Intel Core or newer with support for Hypervisor.Framework
    • 8 GB of RAM or more
    • 8 GB of available disk space minimum (IDE + Android SDK + Android Emulator)
    • 1,280 x 800 minimum screen resolution
  • Linux:
    • Any 64-bit Linux distribution that supports Gnome, KDE, or Unity DE; GNU C Library (glibc) 2.31 or later
    • x86_64 CPU architecture; 2nd generation Intel Core or newer, or AMD processor with support for AMD Virtualization (AMD-V) and SSSE3
    • 8 GB of RAM or more
    • 8 GB of available disk space minimum (IDE + Android SDK + Android Emulator)
    • 1,280 x 800 minimum screen resolution