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Minimal CMake

Minimal CMake

By : Tom Hulton-Harrop
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Minimal CMake

Minimal CMake

5 (1)
By: Tom Hulton-Harrop

Overview of this book

Minimal CMake guides you through creating a CMake project one step at a time. The book utilizes the author's unique expertise in game and engine development to craft compelling examples of how CMake can be used to build complex software. The chapters introduce concepts gradually, each one building on the last. Throughout the course of the book, you will progress from a simple console application all the way through to a full windowed app. The book will help you build a strong foundation in CMake that will translate to future projects. You'll learn how to integrate existing software libraries to enhance your app's functionality, how to build reusable libraries to share with others, and how to manage developing for multiple platforms simultaneously, including macOS, Windows, and Linux. You'll also find out how CMake facilitates testing and how to package your application ready for distribution. The book aims to not overwhelm you with everything there is to know about CMake. Instead, it focuses on the most relevant and important parts that will help you become productive quickly. By the end of this book, you will be a confident CMake user and will have gained the skills and experience to build and share your own libraries and applications.
Table of Contents (17 chapters)
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Part 1: Starting Up
6
Part 2: Scaling Up
11
Part 3: Wrapping Up
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Part 3: Wrapping Up

Now that we have a fully functioning application, we want some guarantees it’ll keep working, which is where testing comes in. We’ll show how to use the accompanying CMake tool, CTest, to provide support for many kinds of tests for your libraries and applications. After creating an application, the most critical requirement is the ability to share it with others (and ensure it doesn’t just work on your machine). This is where packaging comes in; we’ll show how to use another CMake adjacent tool called CPack to make distributable packages for Windows, macOS, and Linux. Finally, we’ll look at the various tools available today that integrate seamlessly with CMake and make working with it even easier. By the end of the book, you’ll have learned a lot, but there’s always more to discover; so, we’ll take some time to look at what other resources are available to help you continue your CMake journey.

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