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  • Book Overview & Buying Minimal CMake
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Minimal CMake

Minimal CMake

By : Tom Hulton-Harrop
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Minimal CMake

Minimal CMake

5 (1)
By: Tom Hulton-Harrop

Overview of this book

Minimal CMake guides you through creating a CMake project one step at a time. The book utilizes the author's unique expertise in game and engine development to craft compelling examples of how CMake can be used to build complex software. The chapters introduce concepts gradually, each one building on the last. Throughout the course of the book, you will progress from a simple console application all the way through to a full windowed app. The book will help you build a strong foundation in CMake that will translate to future projects. You'll learn how to integrate existing software libraries to enhance your app's functionality, how to build reusable libraries to share with others, and how to manage developing for multiple platforms simultaneously, including macOS, Windows, and Linux. You'll also find out how CMake facilitates testing and how to package your application ready for distribution. The book aims to not overwhelm you with everything there is to know about CMake. Instead, it focuses on the most relevant and important parts that will help you become productive quickly. By the end of this book, you will be a confident CMake user and will have gained the skills and experience to build and share your own libraries and applications.
Table of Contents (17 chapters)
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Part 1: Starting Up
6
Part 2: Scaling Up
11
Part 3: Wrapping Up

Summary

A round of applause for reaching this milestone. Installing dependencies is a key skill to master when using CMake, which is why we learned how to do this now. It’s essential to understand what is happening behind the scenes when we install a library and then try to use it from our main application. We outlined several ways to install libraries and discussed various pros and cons of each approach. We then looked at how to integrate those installed libraries into our application. Afterward, we introduced ExternalProject_Add and saw how it can simplify installing larger external dependencies in a structured way. Finally, we walked through a slightly more complex example, making use of multiple dependencies and build stages.

In the next chapter, we’ll be changing sides and delving into how we can provide installation support for our own libraries. The CMake install commands are notoriously difficult to understand and can appear quite obscure on first inspection...

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Tech Concepts
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Programming languages
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Minimal CMake
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