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  • Book Overview & Buying Minimal CMake
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Minimal CMake

Minimal CMake

By : Tom Hulton-Harrop
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Minimal CMake

Minimal CMake

5 (1)
By: Tom Hulton-Harrop

Overview of this book

Minimal CMake guides you through creating a CMake project one step at a time. The book utilizes the author's unique expertise in game and engine development to craft compelling examples of how CMake can be used to build complex software. The chapters introduce concepts gradually, each one building on the last. Throughout the course of the book, you will progress from a simple console application all the way through to a full windowed app. The book will help you build a strong foundation in CMake that will translate to future projects. You'll learn how to integrate existing software libraries to enhance your app's functionality, how to build reusable libraries to share with others, and how to manage developing for multiple platforms simultaneously, including macOS, Windows, and Linux. You'll also find out how CMake facilitates testing and how to package your application ready for distribution. The book aims to not overwhelm you with everything there is to know about CMake. Instead, it focuses on the most relevant and important parts that will help you become productive quickly. By the end of this book, you will be a confident CMake user and will have gained the skills and experience to build and share your own libraries and applications.
Table of Contents (17 chapters)
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Part 1: Starting Up
6
Part 2: Scaling Up
11
Part 3: Wrapping Up

Future topics

This brings us to the end of our CMake journey. The idea with this book has always been to try and share the best bits of CMake without getting hung up on the minutiae (there has undoubtedly been some minutiae, granted, but it could have been much worse). The idea was to show working, practical examples you can use and learn from. Without seeing a tool such as CMake in action, it makes it next to impossible to appreciate what it can do and to be able to start to understand it. We’ve covered a lot of ground, and you hopefully have the tools available to start building your own libraries and applications, as well as integrating what you build with incredible open source software that’s easier than ever to use.

With all that said, there’s still a lot we haven’t covered and a lot more to learn. If you’re interested in using CMake to build code for other platforms (for example, Android or iOS), toolchain files are something to investigate...

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Minimal CMake
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