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  • Book Overview & Buying Minimal CMake
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Minimal CMake

Minimal CMake

By : Tom Hulton-Harrop
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Minimal CMake

Minimal CMake

5 (1)
By: Tom Hulton-Harrop

Overview of this book

Minimal CMake guides you through creating a CMake project one step at a time. The book utilizes the author's unique expertise in game and engine development to craft compelling examples of how CMake can be used to build complex software. The chapters introduce concepts gradually, each one building on the last. Throughout the course of the book, you will progress from a simple console application all the way through to a full windowed app. The book will help you build a strong foundation in CMake that will translate to future projects. You'll learn how to integrate existing software libraries to enhance your app's functionality, how to build reusable libraries to share with others, and how to manage developing for multiple platforms simultaneously, including macOS, Windows, and Linux. You'll also find out how CMake facilitates testing and how to package your application ready for distribution. The book aims to not overwhelm you with everything there is to know about CMake. Instead, it focuses on the most relevant and important parts that will help you become productive quickly. By the end of this book, you will be a confident CMake user and will have gained the skills and experience to build and share your own libraries and applications.
Table of Contents (17 chapters)
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Part 1: Starting Up
6
Part 2: Scaling Up
11
Part 3: Wrapping Up

Understanding CPack

CPack is a separate application from CMake (very much like CTest). It comes bundled with CMake and can be run by executing cpack from the Terminal. The best way to think of CPack is a tool to create a wrapper around CMake install commands. In Chapter 8, Using Super Builds to Simplify Onboarding, we followed the process of creating install commands for our application, meaning we’ve already done the work necessary to make packaging our application possible. What CPack does is handle platform-specific conventions when it comes to installing software, and it does a respectable job of abstracting things so that you don’t have to worry about them.

The advantage of packaging things at all is to save our users from having to build our software themselves. The topics we’ve previously covered relating to running an application from the install tree (the app/install/bin folder), copying DLLs to the right folder on Windows, and library search paths...

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