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Metaprogramming in C#

Metaprogramming in C#

By : Einar Ingerbrigsten
4.8 (6)
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Metaprogramming in C#

Metaprogramming in C#

4.8 (6)
By: Einar Ingerbrigsten

Overview of this book

Metaprogramming is an advanced technique that helps developers to automate repetitive tasks, generate scalable code, and enhance productivity in software development. Metaprogramming in C# is a comprehensive guide that will help you reap the full potential of metaprogramming in .NET runtime. You’ll start by learning about the .NET runtime environment and how you can use it to become a more productive developer. You'll learn how to infer types using reflection, use attributes, and create dynamic proxies. You’ll also explore the use of expressions to create and execute code and how to take advantage of Dynamic Language Runtime. But that's not all! You’ll also learn to go beyond inheritance and use method signature conventions to create easily maintainable code. Finally, you’ll dive into the world of compiler magic with Roslyn, where you'll discover how to use Roslyn to generate code, perform static code analysis, and write your own compiler extensions. By the end of this book, you’ll have a deep understanding of metaprogramming concepts and how to apply them to your C# code. You’ll be able to think about types, use attributes and expressions to generate code, and apply crosscutting concerns to improve code quality.
Table of Contents (25 chapters)
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1
Part 1:Why Metaprogramming?
5
Part 2:Leveraging the Runtime
12
Part 3:Increasing Productivity, Consistency, and Quality
18
Part 4:Compiler Magic Using Roslyn

Taking Advantage of the Dynamic Language Runtime

C# is a statically typed language, which means we take our code in text form and run it through a compiler, and it produces a binary that is then executed later. The code does not change after the compiler is done. Not all languages are like this; languages such as Ruby, Python, and JavaScript are dynamic languages and do not compile to binary before execution. They are interpreted at runtime, meaning that they can also change gradually during runtime. This is a very powerful trait.

In this chapter, we will look into how we can make use of the dynamic language runtime part of the .NET runtime and create code dynamically and differently from how we’ve done it thus far.

We will cover the following topics:

  • Understanding the DLR
  • Reasoning about a dynamic type
  • Creating a DynamicObject and providing metadata

By the end of the chapter, you will understand what the dynamic language runtime is and how you can...

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