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Metaprogramming in C#

Metaprogramming in C#

By : Einar Ingerbrigsten
4.8 (6)
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Metaprogramming in C#

Metaprogramming in C#

4.8 (6)
By: Einar Ingerbrigsten

Overview of this book

Metaprogramming is an advanced technique that helps developers to automate repetitive tasks, generate scalable code, and enhance productivity in software development. Metaprogramming in C# is a comprehensive guide that will help you reap the full potential of metaprogramming in .NET runtime. You’ll start by learning about the .NET runtime environment and how you can use it to become a more productive developer. You'll learn how to infer types using reflection, use attributes, and create dynamic proxies. You’ll also explore the use of expressions to create and execute code and how to take advantage of Dynamic Language Runtime. But that's not all! You’ll also learn to go beyond inheritance and use method signature conventions to create easily maintainable code. Finally, you’ll dive into the world of compiler magic with Roslyn, where you'll discover how to use Roslyn to generate code, perform static code analysis, and write your own compiler extensions. By the end of this book, you’ll have a deep understanding of metaprogramming concepts and how to apply them to your C# code. You’ll be able to think about types, use attributes and expressions to generate code, and apply crosscutting concerns to improve code quality.
Table of Contents (25 chapters)
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1
Part 1:Why Metaprogramming?
5
Part 2:Leveraging the Runtime
12
Part 3:Increasing Productivity, Consistency, and Quality
18
Part 4:Compiler Magic Using Roslyn

Summary

Building software that is evergreen is hard. Software that stands the test of time, does not lose its maintainability, and has the ability to allow development of new capabilities in a reasonable time frame is even harder. Keeping the time it takes to develop new business value close to constant is what we’re aiming for. This makes it much easier for businesses to determine the impact of new functionalities. It also makes this impact more predictable for developers.

To this end, there are techniques, patterns, practices, and principles that can help. Thinking in extensible terms and designing the code to not become locked down is key, in my opinion. In this way, most of the time, it’s possible to focus on additions, rather than having to perform open-heart surgery just to add new capabilities.

In the next chapter, we’re going to look at combining what we looked at in this chapter with what you started doing with conventions in Chapter 10, Convention...

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