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Metaprogramming in C#

Metaprogramming in C#

By : Einar Ingerbrigsten
4.8 (6)
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Metaprogramming in C#

Metaprogramming in C#

4.8 (6)
By: Einar Ingerbrigsten

Overview of this book

Metaprogramming is an advanced technique that helps developers to automate repetitive tasks, generate scalable code, and enhance productivity in software development. Metaprogramming in C# is a comprehensive guide that will help you reap the full potential of metaprogramming in .NET runtime. You’ll start by learning about the .NET runtime environment and how you can use it to become a more productive developer. You'll learn how to infer types using reflection, use attributes, and create dynamic proxies. You’ll also explore the use of expressions to create and execute code and how to take advantage of Dynamic Language Runtime. But that's not all! You’ll also learn to go beyond inheritance and use method signature conventions to create easily maintainable code. Finally, you’ll dive into the world of compiler magic with Roslyn, where you'll discover how to use Roslyn to generate code, perform static code analysis, and write your own compiler extensions. By the end of this book, you’ll have a deep understanding of metaprogramming concepts and how to apply them to your C# code. You’ll be able to think about types, use attributes and expressions to generate code, and apply crosscutting concerns to improve code quality.
Table of Contents (25 chapters)
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1
Part 1:Why Metaprogramming?
5
Part 2:Leveraging the Runtime
12
Part 3:Increasing Productivity, Consistency, and Quality
18
Part 4:Compiler Magic Using Roslyn

Reasoning about Types Using Reflection

Now that we have covered some of the basics of how metaprogramming can benefit you, its core concepts, and a real-world example, it’s time to look inside the .NET runtime and see how we can leverage its power.

In this chapter, we will have a look at the implicit metadata provided by the compiler and the runtime. We’ll see how we can collect all types in a running system and use it for discovery.

We will cover the following topics:

  • Assembly discovery in the running process
  • Leveraging library metadata to get project-referenced assemblies
  • Discovering types
  • Open/closed principle applied

By the end of this chapter, you will understand how you can use the powerful APIs of the .NET runtime to reason about the types already in the system. You’ll learn how this can then be applied to make a more elastic and dynamic code base that can grow and ensure its maintainability is preserved.

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