Book Image

Hands-On Design Patterns and Best Practices with Julia

By : Tom Kwong
Book Image

Hands-On Design Patterns and Best Practices with Julia

By: Tom Kwong

Overview of this book

Design patterns are fundamental techniques for developing reusable and maintainable code. They provide a set of proven solutions that allow developers to solve problems in software development quickly. This book will demonstrate how to leverage design patterns with real-world applications. Starting with an overview of design patterns and best practices in application design, you'll learn about some of the most fundamental Julia features such as modules, data types, functions/interfaces, and metaprogramming. You'll then get to grips with the modern Julia design patterns for building large-scale applications with a focus on performance, reusability, robustness, and maintainability. The book also covers anti-patterns and how to avoid common mistakes and pitfalls in development. You'll see how traditional object-oriented patterns can be implemented differently and more effectively in Julia. Finally, you'll explore various use cases and examples, such as how expert Julia developers use design patterns in their open source packages. By the end of this Julia programming book, you'll have learned methods to improve software design, extensibility, and reusability, and be able to use design patterns efficiently to overcome common challenges in software development.
Table of Contents (19 chapters)
1
Section 1: Getting Started with Design Patterns
3
Section 2: Julia Fundamentals
7
Section 3: Implementing Design Patterns
15
Section 4: Advanced Topics

Summary

In this chapter, we started discussing the importance of organizing source code for larger applications. We explored in detail how to establish namespaces and how to implement them using modules and submodules. To manage package dependencies, we introduced the concept of semantic versioning and learned how to use it properly with Julia's package manager.

Then, we went over the details of how to design an abstract type hierarchy and define functions for abstract types. We also discussed concrete types and the concepts of immutability and mutability. We demonstrated how to use union types when working with data types from different abstract type hierarchies. We looked at two common operators (isa and is-a-subtype-of) for data types. To further reuse data types, we introduced parametric types and looked at how they apply to both concrete types and abstract types.

Finally...