Book Image

MicroPython Cookbook

By : Marwan Alsabbagh
Book Image

MicroPython Cookbook

By: Marwan Alsabbagh

Overview of this book

MicroPython is an open source implementation of Python 3 that runs in embedded environments. With MicroPython, you can write clean and simple Python code to control hardware instead of using complex low-level languages such as C and C++. This book guides you through all the major applications of the MicroPython platform to build and program projects that use microcontrollers. This MicroPython book covers recipes that will help you experiment with the programming environment and hardware programmed in MicroPython. You'll find tips and techniques for building a variety of objects and prototypes that can sense and respond to touch, sound, position, heat, and light. This book will take you through the uses of MicroPython with a variety of popular input devices and sensors. You'll learn techniques to handle time delays and sensor readings, and apply advanced coding techniques to create complex projects. As you advance, you'll deal with Internet of Things (IoT) devices and integration with other online web services. In addition to this, you'll use MicroPython to make music with bananas and create portable multiplayer video games that incorporate sound and light animations into the gameplay. By the end of this book, you'll have mastered the tips and tricks to troubleshoot your development problems and take your MicroPython project to the next level.
Table of Contents (17 chapters)

Setting pixels on the display

This recipe will demonstrate how to turn individual pixels on the screen on and off. The recipe starts by setting pixels with specific x and y coordinates to indicate on or off. Then, we'll create a simple animation that repeatedly draws pixels in a certain direction, and so creating a line that grows in length. We will place this simple line animation into its own function so that we can call it multiple times and create a type of zigzag line animation.

You will find this recipe useful for when you start controlling the display from your projects and want control over individual pixels. The operation of controlling individual pixels becomes the building block to produce ever more complex drawings.

Getting ready

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