Book Image

MicroPython Cookbook

By : Marwan Alsabbagh
Book Image

MicroPython Cookbook

By: Marwan Alsabbagh

Overview of this book

MicroPython is an open source implementation of Python 3 that runs in embedded environments. With MicroPython, you can write clean and simple Python code to control hardware instead of using complex low-level languages such as C and C++. This book guides you through all the major applications of the MicroPython platform to build and program projects that use microcontrollers. This MicroPython book covers recipes that will help you experiment with the programming environment and hardware programmed in MicroPython. You'll find tips and techniques for building a variety of objects and prototypes that can sense and respond to touch, sound, position, heat, and light. This book will take you through the uses of MicroPython with a variety of popular input devices and sensors. You'll learn techniques to handle time delays and sensor readings, and apply advanced coding techniques to create complex projects. As you advance, you'll deal with Internet of Things (IoT) devices and integration with other online web services. In addition to this, you'll use MicroPython to make music with bananas and create portable multiplayer video games that incorporate sound and light animations into the gameplay. By the end of this book, you'll have mastered the tips and tricks to troubleshoot your development problems and take your MicroPython project to the next level.
Table of Contents (17 chapters)

Technical requirements

The code files for this chapter can be found in the Chapter06 folder in the GitHub repository, at https://github.com/PacktPublishing/MicroPython-Cookbook.

Many of the recipes in this chapter require three audio files to be transferred to the Circuit Playground Express board. These files are called start.wav, win1.wav, and win2.wav. They can all be downloaded from the Chapter06 folder in the GitHub repository. They should be saved in the top-level folder with your main.py file.

Many of the recipes in this chapter make use of the Circuit Playground Express library, which will typically get imported in the first line of the script, with the following line of code:

from adafruit_circuitplayground.express import cpx

This library will help us interact with the buttons, pixels, and speaker that come with the board.

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