Book Image

React Native Blueprints

By : Emilio Rodriguez Martinez
Book Image

React Native Blueprints

By: Emilio Rodriguez Martinez

Overview of this book

Considering the success of the React framework, Facebook recently introduced a new mobile development framework called React Native. With React Native's game-changing approach to hybrid mobile development, you can build native mobile applications that are much more powerful, interactive, and faster by using JavaScript This project-based guide takes you through eight projects to help you gain a sound understanding of the framework and helps you build mobile apps with native user experience. Starting with a simple standalone groceries list app, you will progressively move on to building advanced apps by adding connectivity with external APIs, using native features, such as the camera or microphone, in the mobile device, integrating with state management libraries such as Redux or MobX, or leveraging React Native’s performance by building a full-featured game. This book covers the entire feature set of React Native, starting from the simplest (layout or navigation libraries) to the most advanced (integration with native code) features. By the end of this book, you’ll be able to build professional Android and iOS applications using React Native.
Table of Contents (15 chapters)
Title Page
Credits
About the Author
About the Reviewers
www.PacktPub.com
Customer Feedback
Preface

Overview


One of the main requirements when building an image sharing app is an appealing design. We will follow the design patterns for some of the most popular image sharing apps, adapting those patterns for each platform while trying to reuse as much code as possible taking advantage of React Native's cross-platform capabilities.

Let's first take a look at the user interface in iOS:

 

The main screen shows a simple header and a list of images, including the user picture, name, and a More icon to share the image. At the bottom, the tabbed navigation displays three icons representing the three main screens: All Images, My Images, and Camera.

Note

All images used for this sample app are free to be used in any form.

When a user presses the More icon for a specific image, the Share menu will be displayed:

This is a standard iOS component. It doesn't make much sense to use it on a simulator, it can be better tested on an actual device.

Let's take a look at the second screen, My Images:

This is a grid...