Book Image

Deno Web Development

By : Alexandre Portela dos Santos
Book Image

Deno Web Development

By: Alexandre Portela dos Santos

Overview of this book

Deno is a JavaScript and TypeScript runtime with secure defaults and a great developer experience. With Deno Web Development, you'll learn all about Deno's primitives, its principles, and how you can use them to build real-world applications. The book is divided into three main sections: an introduction to Deno, building an API from scratch, and testing and deploying a Deno application. The book starts by getting you up to speed with Deno's runtime and the reason why it was developed. You'll explore some of the concepts introduced by Node, why many of them transitioned into Deno, and why new features were introduced. After understanding Deno and why it was created, you will start to experiment with Deno, exploring the toolchain and writing simple scripts and CLI applications. As you progress to the second section, you will create a simple web application and then add more features to it. This application will evolve from a simple 'hello world' API to a web application connected to the database, with users, authentication, and a JavaScript client. In the third section, the book will take you through topics such as dependency management, configuration and testing, finishing with an application deployed in a cloud environment. By the end of this web development book, you will become comfortable with using Deno to create, maintain, and deploy secure and reliable web applications.
Table of Contents (15 chapters)
1
Section 1: Getting Familiar with Deno
5
Section 2: Building an Application
10
Section 3: Testing and Deploying

Managing dependencies and lock files

In Chapter 2, The Toolchain, we learned how Deno enables us to do dependency management. In this section, we'll use it in a more practical context. We'll start by removing all the scattered imports with URLs from our code and move them into a central dependency file. After this, we'll create a lock file that makes sure our still young application runs smoothly anywhere it is installed. We'll finish by learning how can we install the project's dependencies based on a lock file.

Using a centralized dependency file

In the previous chapter, you probably noticed that we were using direct URLs to dependencies directly in our code. Even though this is possible, this was something we discouraged a few chapters ago. It worked for us in that first phase, but as the application starts growing, we'll have to manage our dependencies properly. We want to avoid struggles with conflicting dependency versions, typos in the URLs...