Book Image

Managing eZ Publish Web Content Management Projects

Book Image

Managing eZ Publish Web Content Management Projects

Overview of this book

open-source CMS (content management system) and development framework with functionality for web publishing, intranets, e-commerce, extranets, and web portals. In this book, Martin Bauer of designit.com.au an eZ publish Silver partner, teaches you how to successfully manage and implement an eZ publish web content management project. He shows you how to produce quality results in a repeatable manner with the minimum of effort, and end up with eZ publish solutions that will delight your clients. The book presents strategies, best practices, and techniques for all steps of your eZ publish project, starting from client requirements, through planning, information architecture and content modeling, design considerations, and right up to deployment, client training, maintenance, support, and upgrades.
Table of Contents (20 chapters)
Managing eZ Publish Web Content Management Projects
Credits
About the Author
About the Reviewers
Preface
Index

Key Risks in eZ publish Projects


The majority of the information in this chapter could apply to most projects. For eZ publish projects, there are two main risks to be aware of:

Experience

The most important is the experience level of the production team. Despite the level of documentation and the ease of installation, eZ publish is a sophisticated application and not something that can be installed and configured in a week. It takes time to get a full understanding of the application and how it operates, to then be able to effectively use it to deliver quality solutions.

If you're starting on your first project with eZ publish, and you don't have an experienced eZ publish programmer, at least double the amount of time you think it will take. The official technical training course takes 4 days. That's for a developer with PHP and MySQL skills. Then allow another 2 – 3 months of working with eZ publish for that developer to be proficient enough to be able to develop sites with any level of interactivity...