Book Image

HTML5 Canvas Cookbook

By : Eric Rowell
Book Image

HTML5 Canvas Cookbook

By: Eric Rowell

Overview of this book

The HTML5 canvas is revolutionizing graphics and visualizations on the Web. Powered by JavaScript, the HTML5 Canvas API enables web developers to create visualizations and animations right in the browser without Flash. Although the HTML5 Canvas is quickly becoming the standard for online graphics and interactivity, many developers fail to exercise all of the features that this powerful technology has to offer.The HTML5 Canvas Cookbook begins by covering the basics of the HTML5 Canvas API and then progresses by providing advanced techniques for handling features not directly supported by the API such as animation and canvas interactivity. It winds up by providing detailed templates for a few of the most common HTML5 canvas applications—data visualization, game development, and 3D modeling. It will acquaint you with interesting topics such as fractals, animation, physics, color models, and matrix mathematics. By the end of this book, you will have a solid understanding of the HTML5 Canvas API and a toolbox of techniques for creating any type of HTML5 Canvas application, limited only by the extent of your imagination.
Table of Contents (19 chapters)
HTML5 Canvas Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Canvas Security
Index

Getting image data


Now that we know how to draw images and videos, let's try accessing the image data to see what kind of properties we can play with.

Note

WARNING: This recipe must run on a web server due to security constraints with the getImageData() method.

Getting ready...

Before we get started working with image data, it's important that we cover canvas security and the RGBA color space.

So why is canvas security important with respect to accessing image data? Simply put, in order to access image data, we need to use the getImateData() method of the canvas context which will throw a SECURITY_ERR exception if we try accessing image data from an image residing on a non-web server file system, or if we try accessing image data from an image on a different domain. In other words, if you're going to try out these demos for yourself, they won't work if your files reside on your local file system. You'll need to run the rest of the recipes in this chapter on a web server.

Next, since pixel manipulation...