Book Image

Designing Next Generation Web Projects with CSS3

By : Sandro Paganotti
Book Image

Designing Next Generation Web Projects with CSS3

By: Sandro Paganotti

Overview of this book

CSS3 unveils new possibilities for frontend web developers: things that would require JavaScript, such as animation and form validation, or even third party plugins, such as 3D transformations, are now accessible using this technology."Designing Next Generation Web Projects with CSS3" contains ten web projects fully developed using cutting edge CSS3 techniques. It also covers time saving implementation tips and tricks as well as fallback, polyfills, and graceful degradation approaches.This book draws a path through CSS3; it starts with projects using well supported features across web browsers and then it moves to more sophisticated techniques such as multi polyfill implementation and creating a zooming user interface with SVG and CSS. React to HTML5 form validation, target CSS rules to specific devices, trigger animations and behavior in response to user interaction, gain confidence with helpful tools like SASS, learn how to deal with old browsers and more."Designing Next Generation Web Projects with CSS3" is a helpful collection of techniques and good practices designed to help the implementation of CSS3 properties and features.
Table of Contents (17 chapters)
Designing Next Generation Web Projects with CSS3
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Chapter 6. Parallax Scrolling

What is parallax scrolling? Parallax scrolling is a visual effect technique that tries to achieve a sense of depth by moving the elements of a scene, which have different speeds, for them to respond to a user action, such as the scrolling of a web page. This technique has been widely used in the 2D video game industry since the eighties.

In this chapter, we'll discover how to enhance our websites with parallax scrolling and other cool effects that respond to page scrolling. To achieve this, we'll dig into some advanced—and sometimes experimental—CSS 3D techniques and learn how to deal with perspective effectively.

Due to some implementation differences, we will then focus on how to obtain similar effects on different layout engines, such as WebKit and Gecko.

If you are working on a Windows operating system and using Chrome, you might have to switch to Firefox (or IE10) if the CSS 3D results are not as expected due to an absent or unsupported GPU. To check this...