Book Image

Prototyping Essentials with Axure

By : Ezra Schwartz, Elizabeth Srail
Book Image

Prototyping Essentials with Axure

By: Ezra Schwartz, Elizabeth Srail

Overview of this book

<p>Designing the user experience has never been more exciting, while prototyping it has never been more challenging. Whether you are an individual practitioner or a member of a UX team, a consultant, or an in-houseUX resource, this book will teach you how to plan, construct, and document top-quality, device/OS-agnostic artifacts and deliverables such as task and user flows, persona briefs, wireframes, prototypes, and specifi cations with Axure 7, the leading UX industry design tool.<br /><br />Axure 7 is used worldwide by tens of thousands of UX professionals, business analysts, and product managers in global corporations, governments, large institutions, leading interactive agencies, and consultancies.<br /><br />Prototyping Essentials with Axure Second Edition is a detailed, practical primer on Axure 7.0 and is a complete rewrite of the previous edition due to the numerous new features in Axure 7.0. Demand for skilled Axure professionals is high and familiarity with Axure is an expected prerequisite skill for UX designers worldwide.</p>
Table of Contents (22 chapters)
Prototyping Essentials with Axure Second Edition
Credits
Foreword
About the Author
Acknowledgments
About the Author
Acknowledgments
About the Reviewers
www.PacktPub.com
Preface
Afterword
Index

Tips for Using Axure on Large-design Projects


The following are some tips that should help you get the most out of using Axure on a large project:

  • Axure can promote, but not enforce, consistent design; ensuring a consistent design still requires a governance process

  • It is critical to construct wireframes properly and consistently across all teams

  • Create a naming convention for wireframes and dynamic panels; validate proper naming during governance reviews

  • Agree on a common structure/organization of wireframes and enforce that organization across all teams

  • Allow time to train new users on the finer points of using Axure

  • At the beginning of the project, pilot a number of ways for using masters and dynamic panels and then settle on a common approach; validate the implementation during governance reviews

  • Be sure to bake time into your project plan for maintenance of the Axure file

  • Refactor the project file at strategic points, such as before major usability tests, or before resuming work on the file following major de-scoping or major design modifications. Other refactoring effort may be required:

    • Between the completion of wireframes and writing the specifications

    • After the completion of a release

  • Plan on having one wireframe structure for prototypes and another for specifications