-
Book Overview & Buying
-
Table Of Contents
Multimedia Programming Using Max/MSP and TouchDesigner
By :
We have actually met SOPs a lot already, but always kind of ignored them. Before we get to know them a bit better, let's start with the basics that will get us started rendering. Refer to the following screenshot:

What you see in the preceding screenshot is a basic setup to render 3D content in TouchDesigner. We create Render TOP, the central point where our three-dimensional information gets converted into two-dimensional frames. To actually draw a (shaded) scene, we need at least the following:
Render TOP allows us to draw geometry, and what geometry is supposed to draw is configured on the Render page of its parameter dialog. Refer to the following screenshot:

As you can see, by default, pattern matching is used to draw all Geometry COMPs that are found. The same is true for...
Change the font size
Change margin width
Change background colour