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  • Book Overview & Buying Multimedia Programming Using Max/MSP and TouchDesigner
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Multimedia Programming Using Max/MSP and TouchDesigner

Multimedia Programming Using Max/MSP and TouchDesigner

By : Lechner
4.9 (8)
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Multimedia Programming Using Max/MSP and TouchDesigner

Multimedia Programming Using Max/MSP and TouchDesigner

4.9 (8)
By: Lechner

Overview of this book

Max 6 and TouchDesigner are both high-level visual programming languages based on the metaphor of connecting computational objects with patch cords. This guide will teach you how to design and build high-quality audio-visual systems in Max 6 and TouchDesigner, giving you competence in both designing and using these real-time systems. In the first few chapters, you will learn the basics of designing tools to generate audio-visual experiences through easy-to-follow instructions aimed at beginners and intermediate. Then, we combine tools such as Gen, Jitter, and TouchDesigner to work along with Max 6 to create 2D and 3D visualizations, this book provides you with tutorials based on creating generative art synchronized to audio. By the end of the book, you will be able to design and structure highly interactive, real-time systems.
Table of Contents (14 chapters)
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13
Index

Chapter 2. Max Setup and Basics

In this chapter, we'll get ourselves ready for patching. Get ourselves ready? If you really want to start immediately, then go ahead and jump right to the middle of this chapter where we start off. Getting a bit of an overview of what we'll achieve in the beginning of this chapter, it is going to help us and make us work:

  • Faster
  • With less effort
  • With fewer problems
  • In a more efficient way
  • With a general idea of problem solving in Max

In this chapter, we will learn the following topics:

  • Setting up Max
  • Basic Max patching and GUI
  • Creating our Hello World program
  • A quick overview of GUI
Visually different images
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Multimedia Programming Using Max/MSP and TouchDesigner
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