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  • Book Overview & Buying Multimedia Programming Using Max/MSP and TouchDesigner
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Multimedia Programming Using Max/MSP and TouchDesigner

Multimedia Programming Using Max/MSP and TouchDesigner

By : Lechner
4.9 (8)
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Multimedia Programming Using Max/MSP and TouchDesigner

Multimedia Programming Using Max/MSP and TouchDesigner

4.9 (8)
By: Lechner

Overview of this book

Max 6 and TouchDesigner are both high-level visual programming languages based on the metaphor of connecting computational objects with patch cords. This guide will teach you how to design and build high-quality audio-visual systems in Max 6 and TouchDesigner, giving you competence in both designing and using these real-time systems. In the first few chapters, you will learn the basics of designing tools to generate audio-visual experiences through easy-to-follow instructions aimed at beginners and intermediate. Then, we combine tools such as Gen, Jitter, and TouchDesigner to work along with Max 6 to create 2D and 3D visualizations, this book provides you with tutorials based on creating generative art synchronized to audio. By the end of the book, you will be able to design and structure highly interactive, real-time systems.
Table of Contents (14 chapters)
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13
Index

Chapter 3. Advanced Programming Techniques in Max

We've now got the basics out of the way. In fact, for anything that you see in the forthcoming chapters that you don't understand, you should have a couple of ideas in mind on how to get information. Therefore, we'll increase the tempo here a bit. We'll start off with getting into initialization more because it can be a frustrating thing if you aren't aware of some methods. After that, we'll cover message ordering, bpatchers, subpatchers, lists, and more. All of this will be shown using a practical example: a simple synthesizer. If you aren't interested in synthesis at all and if you are more the Musique concrete guy, to use this really old differentiation, you will learn even more if you just implement a sampler, for example, using the shown techniques!

We will be covering the following topics in this chapter:

  • Initializing a patcher
  • Microscopic timing and message ordering
  • Sending, receiving, and...
Visually different images
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Multimedia Programming Using Max/MSP and TouchDesigner
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