Book Image

Deno Web Development

By : Alexandre Portela dos Santos
Book Image

Deno Web Development

By: Alexandre Portela dos Santos

Overview of this book

Deno is a JavaScript and TypeScript runtime with secure defaults and a great developer experience. With Deno Web Development, you'll learn all about Deno's primitives, its principles, and how you can use them to build real-world applications. The book is divided into three main sections: an introduction to Deno, building an API from scratch, and testing and deploying a Deno application. The book starts by getting you up to speed with Deno's runtime and the reason why it was developed. You'll explore some of the concepts introduced by Node, why many of them transitioned into Deno, and why new features were introduced. After understanding Deno and why it was created, you will start to experiment with Deno, exploring the toolchain and writing simple scripts and CLI applications. As you progress to the second section, you will create a simple web application and then add more features to it. This application will evolve from a simple 'hello world' API to a web application connected to the database, with users, authentication, and a JavaScript client. In the third section, the book will take you through topics such as dependency management, configuration and testing, finishing with an application deployed in a cloud environment. By the end of this web development book, you will become comfortable with using Deno to create, maintain, and deploy secure and reliable web applications.
Table of Contents (15 chapters)
1
Section 1: Getting Familiar with Deno
5
Section 2: Building an Application
10
Section 3: Testing and Deploying

Running and installing scripts

In one of his first talks, and in Deno' first version release notes (https://deno.land/posts/v1#a-web-browser-for-command-line-scripts) Dahl used a sentence I like a lot:

"Deno is like a web browser for command-line scripts."

Every time I use Deno, this sentence makes more and more sense to me. I'm sure it will also start to make sense for you as the book proceeds. Let's explore it a little further.

In a browser, when you access a URL, it runs the code that is there. It interprets the HTML and the CSS, and then executes some JavaScript.

Deno, by following its premise of being a browser for scripts, just needs a URL to run code. Let's see it in action.

Honestly, it is not very different from what we've already done a couple of times already. As a refresher, the last time we executed our simple web server, we did the following:

$ deno run --allow-net --import-map=import-maps.json --unstable hello-http...