Book Image

Ext JS 4 Web Application Development Cookbook

By : Andrew Duncan, Stuart Ashworth
Book Image

Ext JS 4 Web Application Development Cookbook

By: Andrew Duncan, Stuart Ashworth

Overview of this book

<p>Ext JS 4 is Sencha’s latest JavaScript framework for developing cross-platform web applications. Built upon web standards, Ext JS provides a comprehensive library of user interface widgets and data manipulation classes to turbo-charge your application’s development. Ext JS 4 builds on Ext JS 3, introducing a number of new widgets and features including the popular MVC architecture, easily customisable themes and plugin-free charting. <br /><br /><em>Ext JS 4 Web Application Development Cookbook</em> works through the framework from the fundamentals to advanced features and application design. More than 130 detailed and practical recipes demonstrate all of the key widgets and features the framework has to offer. With this book, and the Ext JS framework, learn how to develop truly interactive and responsive web applications.<br /><br />Starting with the framework fundamentals, you will work through all of the widgets and features the framework has to offer, finishing with extensive coverage of application design and code structure.<br /><br />Over 110 practical and detailed recipes describe how to create and work with forms, grids, data views, and charts. You will also learn about the best practices for structuring and designing your application and how to deal with storing and manipulating data. The cookbook structure is such that you may read the recipes in any order.<br /><br />The <em>Ext JS 4 Web Application Development Cookbook</em> will provide you with the knowledge to create interactive and responsive web applications, using real life examples.</p>
Table of Contents (19 chapters)
Ext JS 4 Web Application Development Cookbook
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
Index

Drawing basic shapes


Ext JS 4 introduces a brand new drawing package that gives us the opportunity to create complex graphics directly in the browser. The framework itself leverages this package to render all of the new charts.

This recipe will explore how we go about using this new package to draw some simple shapes. Before this, we will explain what classes the package consists of and how they work and fit together:

  • Ext.draw.Surface: The surface class provides us with an abstracted interface into the underlying drawing technology, which changes across different browsers depending on what technologies they support. The concrete implementations of the surface class use SVG (Ext.draw.engine.Svg) in all capable browsers with VML (Ext.draw.engine.Vml) being used in the remaining incapable ones (namely, Internet Explorer 6, 7, and 8). This abstraction lets us only worry about what we want to draw and leave the responsibility of how to actually draw it to the framework.

  • Ext.draw.Sprite: A sprite...