Book Image

Mastering Cross-Platform Development with Xamarin

Book Image

Mastering Cross-Platform Development with Xamarin

Overview of this book

The main goal of this book is to equip you with the required know-how to successfully analyze, develop, and manage Xamarin cross-platform projects using the most efficient, robust, and scalable implementation patterns. This book starts with general topics such as memory management, asynchronous programming, local storage, and networking, and later moves onto platform-specific features. During this transition, you will learn about key tools to leverage the patterns described, as well as advanced implementation strategies and features. The book also presents User Interface design and implementation concepts on Android and iOS platforms from a Xamarin and cross-platform perspective, with the goal to create a consistent but native UI experience. Finally, we show you the toolset for application lifecycle management to help you prepare the development pipeline to manage and see cross-platform projects through to public or private release.
Table of Contents (19 chapters)
Mastering Cross-Platform Development with Xamarin
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
Index

Content sharing


Each Xamarin target platform implements a certain strategy to share formatted content between the applications. Sharing implementations increases the visibility of your applications by allowing users to open files from your application in any other app. In addition, these types of implementations provide added value to the quality of your cross platform projects from the nativity perspective.

The inter-application sharing occurs with the underlying runtime acting as a broker between the sharing source and target applications. On iOS and Windows Store applications, the sharing is facilitated in the form of abstract file elements. Android applications, however, can take it one step further by sharing formatted data that can be manipulated by the receiving application, which essentially allows the source application to almost act as a data repository.

Note

On Windows Store, applications can actively share content such as media elements, URIs, text content, and other types of data...