Book Image

Mastering Cross-Platform Development with Xamarin

By : Can Bilgin, Miljenko Cvjetko, Paulo Ortins, Robert Hellestrae, Craig Dunn
Book Image

Mastering Cross-Platform Development with Xamarin

By: Can Bilgin, Miljenko Cvjetko, Paulo Ortins, Robert Hellestrae, Craig Dunn

Overview of this book

The main goal of this book is to equip you with the required know-how to successfully analyze, develop, and manage Xamarin cross-platform projects using the most efficient, robust, and scalable implementation patterns. This book starts with general topics such as memory management, asynchronous programming, local storage, and networking, and later moves onto platform-specific features. During this transition, you will learn about key tools to leverage the patterns described, as well as advanced implementation strategies and features. The book also presents User Interface design and implementation concepts on Android and iOS platforms from a Xamarin and cross-platform perspective, with the goal to create a consistent but native UI experience. Finally, we show you the toolset for application lifecycle management to help you prepare the development pipeline to manage and see cross-platform projects through to public or private release.
Table of Contents (19 chapters)
Mastering Cross-Platform Development with Xamarin
About the Authors
About the Reviewers

User interaction

Another important element in cross-platform development projects is the set of user interaction patterns for the application. Users already using the application on other platforms would want to find the same interaction patterns on clients running on another platform. This decision process gets even more complicated with platform specific interaction patterns, since the application should provide a familiar interface for platform users. It is important to achieve a balanced compromise between platform nativity and application identity in such scenarios and find the optimum solution.

A good example for branding by means of using an interaction pattern, would be the "pull-to-refresh" interactive pattern used in iOS applications. Most application providers dealing with information feeds (for example, Facebook, Twitter, and so on) used this implementation in their iOS applications. Even though this is not a native interaction pattern on Android and Windows Phone, a similar approach...