Book Image

Mastering Swift 2

By : Jon Hoffman
Book Image

Mastering Swift 2

By: Jon Hoffman

Overview of this book

<p><span id="description" class="sugar_field">At their Worldwide Developer’s conference (WWDC) in 2015, Apple announced Swift 2, a major update to the innovative programming language they first unveiled to the world the year before. Swift 2 features exciting enhancements to the original iteration of Swift, acting, as Apple put it themselves as “a successor to the C and Objective-C languages.” – This book demonstrates how to get the most from these new features, and gives you the skills and knowledge you need to develop dynamic iOS and OS X applications.<br /> </span></p> <p><span id="description" class="sugar_field">Learn how to harness the newest features of Swift 2 todevelop advanced applications on a wide range of platforms with this cutting-edge development guide. Exploring and demonstrating how to tackle advanced topics such as Objective-C interoperability, ARC, closures, and concurrency, you’ll develop your Swift expertise and become even more fluent in this vital and innovative language. With examples that demonstrate how to put the concepts into practice, and design patterns and best practices, you’ll be writing better iOS and OSX applications in with a new level of sophistication and control.</span></p>
Table of Contents (24 chapters)
Mastering Swift 2
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Free Chapter
1
Taking the First Steps with Swift
2
Learning about Variables, Constants, Strings, and Operators
Index

The need for optional types in Swift


Now, the burning question is why does Swift need optionals? To understand why Swift has optionals, we should examine what problems optionals are designed to solve.

In most languages, it is possible to create a variable without giving it an initialized value. For example, in Objective-C, both lines of code are valid:

int i;
MyObject *m;

Now, let's say that the MyObject class has the following method:

-(int)myMethodWithValue:(int)i {
    return i*2;
}

This method takes the value passed in from the i parameter, multiplies it by 2, and returns the results. Let's try to call this method using the following code:

MyObject *m;
NSLog(@"Value: %d",[m myMethodWithValue:5]);

Our first thought might be that this code would display Value: 10; however, this would be wrong. In reality, this code would display Value: 0 because we did not initialize the m object prior to using it.

When we forget to initialize an object or set a value for a variable, we can get unexpected results...