Book Image

Mastering Swift 2

By : Jon Hoffman
Book Image

Mastering Swift 2

By: Jon Hoffman

Overview of this book

<p><span id="description" class="sugar_field">At their Worldwide Developer’s conference (WWDC) in 2015, Apple announced Swift 2, a major update to the innovative programming language they first unveiled to the world the year before. Swift 2 features exciting enhancements to the original iteration of Swift, acting, as Apple put it themselves as “a successor to the C and Objective-C languages.” – This book demonstrates how to get the most from these new features, and gives you the skills and knowledge you need to develop dynamic iOS and OS X applications.<br /> </span></p> <p><span id="description" class="sugar_field">Learn how to harness the newest features of Swift 2 todevelop advanced applications on a wide range of platforms with this cutting-edge development guide. Exploring and demonstrating how to tackle advanced topics such as Objective-C interoperability, ARC, closures, and concurrency, you’ll develop your Swift expertise and become even more fluent in this vital and innovative language. With examples that demonstrate how to put the concepts into practice, and design patterns and best practices, you’ll be writing better iOS and OSX applications in with a new level of sophistication and control.</span></p>
Table of Contents (24 chapters)
Mastering Swift 2
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Free Chapter
1
Taking the First Steps with Swift
2
Learning about Variables, Constants, Strings, and Operators
Index

What is network development?


Network development is writing code that will allow our application to send and receive data from remote services or devices. In the introduction of this chapter, I mentioned buying my first modem and connecting with bulletin board services across the city that I lived in. The large majority of these bulletin board services used a single modem, which meant that only one user could connect to them at any one time. These bulletin boards would seem very strange and archaic for those that grew up with the Internet; however, back then, they were how computers shared information. At that time, being able to connect to a computer across town and upload/download files was amazing. Today, however, we communicate with services and devices all over the world without thinking twice about it.

Back then when I first started writing applications, it was rare to develop an application that communicated over a networked connection, and it was also hard to find developers with...