Book Image

Mastering Swift 3 - Linux

By : Jon Hoffman
Book Image

Mastering Swift 3 - Linux

By: Jon Hoffman

Overview of this book

Swift is a modern, fast, and safe programming language created by Apple. Writing Swift is interactive and fun, the syntax is concise yet expressive, and the code runs lightning-fast. Swift’s move to open source has been embraced with open arms and has seen increased adoption in the Linux platform. Our book will introduce you to the Swift language, further delving into all the key concepts you need to create applications for desktop, server, and embedded Linux platforms. We will teach you the best practices to design an application with Swift 3 via design patterns and Protocol-Oriented Programming. Further on, you will learn how to catch and respond to errors within your application. When you have gained a strong knowledge of using Swift in Linux, we’ll show you how to build IoT and robotic projects using Swift on single board computers. By the end of the book, you will have a solid understanding of the Swift Language with Linux and will be able to create your own applications with ease.
Table of Contents (24 chapters)
Mastering Swift 3 - Linux
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
2
Learning About Variables, Constants, Strings, and Operators

Creating strong reference cycles with closures


Earlier in this chapter, we said, the best thing is, for the most part, Swift will handle the memory management for us. The for the most part section of the quote means that if everything is written in a standard way, Swift will handle the memory management of the closures for us. However, there are times where memory management fails us. Memory management will work correctly for all of the examples that we have seen in this chapter so far. It is possible to create a strong reference cycle that prevents Swift's memory management from working correctly. Let's look at what happens if we create a strong reference cycle with closures.

A strong reference cycle may happen if we assign a closure to a property of a class instance and within that closure, we capture the instance of the class. This capture occurs because we access a property of that particular instance using self, such as self.someProperty, or we assign self to a variable or constant,...