Book Image

Mastering Xamarin UI Development

By : Steven F. Daniel
Book Image

Mastering Xamarin UI Development

By: Steven F. Daniel

Overview of this book

<p>Xamarin is the most powerful cross-platform mobile development framework. If you are interested in creating stunning user interfaces for the iOS and Android mobile platforms using the power of Xamarin and Xamarin.Forms, then this is your ticket.</p> <p>This book will provide you the practical skills required to develop real-world Xamarin applications. You will learn how to implement UI structures and layouts, create customized elements, and write C# scripts to customize layouts. You will create UI layouts from scratch so that you can tweak and customize a given UI layout to suit your needs by using Data Templates.</p> <p>Moving on, you will use third-party libraries – such as the Razor template engine that allows you to create your own HTML5 templates within the Xamarin environment – to build a book library Hybrid solution that uses the SQLite.Net library to store, update, retrieve, and delete information within a SQLite local database. You’ll also implement key data-binding techniques that will make your user interfaces dynamic, and create personalized animations and visual effects within your user interfaces using Custom Renderers and the PlatformEffects API to customize and change the appearance of control elements.</p> <p>At the end of this book, you will test your application UI for robust and consistent behavior and then explore techniques to deploy to different platforms.</p>
Table of Contents (19 chapters)
Mastering Xamarin UI Development
Credits
About the Author
Acknowledgments
About the Reviewers
www.PacktPub.com
Customer Feedback
Dedication
Preface

Chapter 4. Adding Location-Based Features within Your App

In our previous chapter, we looked at how we can apply what we already know about the MVVM design pattern, and how we can navigate between our ViewModels, by creating a navigation service C# class that acts as the navigation service for our app, using the Xamarin.FormsDependencyService class.

In this chapter, you'll learn how to go about incorporating platform-specific features within the TrackMyWalks app, depending on the mobile platform. You'll learn how to create a C# class, which will act as the Location Service for our app, as well as creating a IWalkLocationService interface class file, which will include a number of class methods that both our iOS and Android platforms will inherit, and, in turn, update the content pages to bind with the ViewModels to allow location-based information between these Views to happen.

We will also be covering how to properly perform location updates while the application is either in the foreground...