Book Image

Mastering Xamarin UI Development

By : Steven F. Daniel
Book Image

Mastering Xamarin UI Development

By: Steven F. Daniel

Overview of this book

<p>Xamarin is the most powerful cross-platform mobile development framework. If you are interested in creating stunning user interfaces for the iOS and Android mobile platforms using the power of Xamarin and Xamarin.Forms, then this is your ticket.</p> <p>This book will provide you the practical skills required to develop real-world Xamarin applications. You will learn how to implement UI structures and layouts, create customized elements, and write C# scripts to customize layouts. You will create UI layouts from scratch so that you can tweak and customize a given UI layout to suit your needs by using Data Templates.</p> <p>Moving on, you will use third-party libraries – such as the Razor template engine that allows you to create your own HTML5 templates within the Xamarin environment – to build a book library Hybrid solution that uses the SQLite.Net library to store, update, retrieve, and delete information within a SQLite local database. You’ll also implement key data-binding techniques that will make your user interfaces dynamic, and create personalized animations and visual effects within your user interfaces using Custom Renderers and the PlatformEffects API to customize and change the appearance of control elements.</p> <p>At the end of this book, you will test your application UI for robust and consistent behavior and then explore techniques to deploy to different platforms.</p>
Table of Contents (19 chapters)
Mastering Xamarin UI Development
Credits
About the Author
Acknowledgments
About the Reviewers
www.PacktPub.com
Customer Feedback
Dedication
Preface

Summary


In this chapter, we updated our TrackMyWalks application, and created a Location Service class that extended the default native core Location Services classes for iOS and Android, which provides us with a better method of capturing geolocation coordinates within the ViewModel.

In the next chapter, you'll learn about custom renderers and how you can use them to change the appearance of the control elements within the user interface that target a specific platform.

You will learn how to work with DataTemplates by creating a C# class to layout your views beautifully throughout your application, and work with the platform-specific APIs to extend the default behavior of Xamarin.Forms controls through the use of custom renderers, by creating a custom picker control for iOS.

We will also be covering how you can use the Xamarin.Forms EffectsAPI to customize the appearance and styling of native control elements for each platform, by implementing a custom renderer class, and manipulate the visual...