Book Image

Mastering Xamarin UI Development

By : Steven F. Daniel
Book Image

Mastering Xamarin UI Development

By: Steven F. Daniel

Overview of this book

<p>Xamarin is the most powerful cross-platform mobile development framework. If you are interested in creating stunning user interfaces for the iOS and Android mobile platforms using the power of Xamarin and Xamarin.Forms, then this is your ticket.</p> <p>This book will provide you the practical skills required to develop real-world Xamarin applications. You will learn how to implement UI structures and layouts, create customized elements, and write C# scripts to customize layouts. You will create UI layouts from scratch so that you can tweak and customize a given UI layout to suit your needs by using Data Templates.</p> <p>Moving on, you will use third-party libraries – such as the Razor template engine that allows you to create your own HTML5 templates within the Xamarin environment – to build a book library Hybrid solution that uses the SQLite.Net library to store, update, retrieve, and delete information within a SQLite local database. You’ll also implement key data-binding techniques that will make your user interfaces dynamic, and create personalized animations and visual effects within your user interfaces using Custom Renderers and the PlatformEffects API to customize and change the appearance of control elements.</p> <p>At the end of this book, you will test your application UI for robust and consistent behavior and then explore techniques to deploy to different platforms.</p>
Table of Contents (19 chapters)
Mastering Xamarin UI Development
Credits
About the Author
Acknowledgments
About the Reviewers
www.PacktPub.com
Customer Feedback
Dedication
Preface

Summary


In this chapter, we updated the TrackMyWalks application by adding a new project solution, TrackMyWalks.Tests, so that we can separate our tests from the main Portable Class Library. This gives us the ability to write test cases. We added the Mock framework so that it will provide us with the ability to successfully test our ViewModels as well as to provide the business logic behind them.

We then moved onto considering how we can leverage the UITest framework to write, test, and execute UI tests locally by using the Xamarin Test Cloud Agent and the Calabash framework, by adding the iOS and Android projects to the UITest solution project.

In the final chapter, you'll learn how to prepare your iOS app for submission to iTunes Connect, and learn how to set up internal and external users within TestFlight so that your users can download and test your apps on their iOS devices. To end the chapter, you will learn how to code-sign your Android apps before publishing, and releasing your Android...