Book Image

Mastering Xamarin UI Development

By : Steven F. Daniel
Book Image

Mastering Xamarin UI Development

By: Steven F. Daniel

Overview of this book

<p>Xamarin is the most powerful cross-platform mobile development framework. If you are interested in creating stunning user interfaces for the iOS and Android mobile platforms using the power of Xamarin and Xamarin.Forms, then this is your ticket.</p> <p>This book will provide you the practical skills required to develop real-world Xamarin applications. You will learn how to implement UI structures and layouts, create customized elements, and write C# scripts to customize layouts. You will create UI layouts from scratch so that you can tweak and customize a given UI layout to suit your needs by using Data Templates.</p> <p>Moving on, you will use third-party libraries – such as the Razor template engine that allows you to create your own HTML5 templates within the Xamarin environment – to build a book library Hybrid solution that uses the SQLite.Net library to store, update, retrieve, and delete information within a SQLite local database. You’ll also implement key data-binding techniques that will make your user interfaces dynamic, and create personalized animations and visual effects within your user interfaces using Custom Renderers and the PlatformEffects API to customize and change the appearance of control elements.</p> <p>At the end of this book, you will test your application UI for robust and consistent behavior and then explore techniques to deploy to different platforms.</p>
Table of Contents (19 chapters)
Mastering Xamarin UI Development
Credits
About the Author
Acknowledgments
About the Reviewers
www.PacktPub.com
Customer Feedback
Dedication
Preface

Creating the HTTP web service class for the TrackMyWalks app


In the previous section, we successfully modified the WalkEntries database model that will be used by our TrackMyWalks application. This will allow us to have a live backend service that will enable our application to communicate over HTTP so that it can send requests to the API to retrieve, add, and delete trail walk entries. In this section, we will need a means for our app to communicate with our API over HTTP, and therefore it will require an HTTP library.

Since we are using .NET and C#, we can use a library within the .NET Framework, called System.Net.Http.HttpClient. This Framework provides a mechanism for allowing our app to send and receive data using standard HTTP methods such as GET and POST. We will begin by creating a base service class within our TrackMyWalks Portable Class Library that will be responsible for handling all the HTTP communications for us.

Let's now start to implement the code required for our WalkWebService...